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Field notes · Fantasy football strategy

How to scout your own fantasy league

14 August 2026 · Kyle Twogood

Fantasy managers prepare for a draft by studying players: projections, rankings, injury reports, sleeper lists. Almost nobody studies the other thing that decides a draft, which is the eleven people drafting against you. Your league already keeps the film on them. It's called the draft history, and in most leagues nobody has ever watched it.

The payout list is telling you something

If your league has been together for a while, pull up the payout history and look at the names. In most long leagues they repeat. The same two or three managers cash year after year, and it's tempting to call that luck or free time. It usually isn't either. The managers who win consistently are doing something repeatable, and the managers who lose consistently are also doing something repeatable. Repeatable is the key word: anything a person does draft after draft is something you can see coming.

I play in a money league that has been running for more than twenty years with largely the same people. What finally pushed me to build tooling around this was realizing how much of that history I was carrying around as vague impressions ("he always goes running backs early") that I had never once verified or used. When I actually ran the drafts back, the real patterns were blunter than my impressions, and a few of my impressions were flat wrong.

You can check that league's book yourself: the anonymized version is our public demo league (the names are fictional, the numbers are not), and every example in this article links to the manager's full dossier. Start with the payout list. Across 23 seasons, Hollis Vance has finished in the top three eleven times. Felix Marchetti holds three titles in eleven seasons. That is not luck. That is a book.

What a tendency actually is

A tendency is not "he likes wide receivers." A tendency is a repeated, price-shaped deviation from the market: something a manager does that costs or saves picks relative to what everyone else would have paid, over and over. The ones worth scouting for:

How to read a draft log like film

The method is simple enough to do in a spreadsheet, which is how I did it first.

  1. Collect the logs. Every platform keeps past draft results, and most leagues can reach several seasons back. Get them all in one place. Three seasons is the minimum for calling anything a tendency; one draft is an anecdote.
  2. Group by manager, not by year. The unit of scouting is the person. Lay out each manager's picks across every season side by side: position by round for snake drafts, position by price for auctions.
  3. Compare to the market, not to your opinion. A pick is a reach only relative to what the room would have paid. Use any consensus ranking from the year in question as the baseline and mark each pick as early, on-market, or late. (If you want the deeper version of "what a pick should cost," that's value over replacement, but consensus rank is plenty for scouting people.)
  4. Keep only what repeats. One early quarterback is a Tuesday. An early quarterback in four of five drafts is a tendency. In my league, Emmett Hale drafted the same team defense six times across two decades; I half knew it, and the log made it undeniable. Write down each manager's two or three strongest repeats and throw away the rest; a scouting report you can't remember on the clock is trivia, not preparation.
  5. Note the misses too. Where a manager is reliably late on a position is as useful as where they're early: that's the position they'll still have money or picks for when you want to sell it.

Using the book on draft night

A tendency report earns its keep at three moments. First, the picks just ahead of yours: if the manager between you and the player you want is position-loyal and hasn't filled that slot, he was always going to take him, and you should act a pick early or pivot now rather than hope. Second, runs: when you know who chases them, you know whether a run will die at your pick or roll on, which is the whole decision of whether to join it. Third, auction endgames: knowing who is committed to stars-and-scrubs tells you who can't chase you at $12 in hour three.

None of this replaces player evaluation. It compounds it. Everyone in your league has roughly the same rankings in front of them; nobody else has the book on the room.

The two-minute version

The spreadsheet method works. It also takes an evening per season of history, which is exactly why nobody does it. That gap is what RotoAlpha is for: paste your league's draft history in a couple of minutes and it fingerprints every manager in the league, the reaches, the run-chasing, the loyalties, the budget shapes, and writes the scouting report for you. The rival report is free, so you can check it against the rivals you think you know. In my league, it knew them better than I did.

Kyle Twogood

Kyle Twogood is the founder of Magrathea Software, the company behind RotoAlpha. He's been building production software since 1997.

Beyond the numbers

The same names cash in your league every year

That isn't luck. Those managers have tendencies, and after enough seasons the tendencies are a book. Your league's own draft history is where it's written. Paste it in a couple of minutes and RotoAlpha writes the book on every rival: who reaches, who chases runs, who overpays. The rival report is free.

Get the book on your rivals →
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